Neural Interaction Models
Building adaptation and emotional modeling in real time.
LUDOTRONICS
We build systems that sense, adapt, and evolve. The next generation of interactive compute.
CORE PILLARS
We build adaptive systems, neural agents, and emergent behaviors—transforming how humans experience interactive worlds. Our work bridges the gap between theoretical AI and practical, real-time application.
Systems that act with intent. Autonomous decision-making in complex environments.
Complex behaviors arising from simple rules. Worlds that transform from within.
Advanced sensory processing. Machines that observe, understand, and respond.
A temporal intervention experiment set in a fog-choked 1920s coastal town. Players possess townsfolk one hour before a supernatural murder, working together to break the causal chain.
Building adaptation and emotional modeling in real time.
Creating spaces that evolve with behavior and context.
Crafting non-repetitive, evolving interaction patterns.
Developing lightweight intelligence for real-time experiences.
Core Principle
We design intelligence that reshapes how experiences respond to people— not the other way around.